﻿using System.Collections.Generic;
using UnityEngine;

public class RepeatNumberList
{
    public List<Vector2Int> RowRepeatNumber;
    public List<Vector2Int> ColRepeatNumber;
    public List<Vector2Int> CellRepeatNumber;

    public RepeatNumberList()
    {
        ColRepeatNumber = new List<Vector2Int>();
        RowRepeatNumber = new List<Vector2Int>();
        CellRepeatNumber = new List<Vector2Int>();
    }
}